9/23/2023 0 Comments Halo 4 forgingThe Halo: Reach iteration of Forge received multiple new features, such as the ability to phase objects through one another, suspend objects in mid-air, and adjust object placement in finer increments through "nudging". Later updates to Halo 3 added DLC maps specifically designed for Forge editing, with expanded prop lists that allow players to create rudimentary maps out of blocks, slopes, and panels. ![]() Unlike conventional level editors, map geometry can't be moved or deleted in Halo 3 Forge, but props (such as crates and concrete barriers) can be used to create makeshift walls and blockades. All objects are assigned a monetary value, and cost money to spawn the level's "Forge budget" determines how much money the player can use to spawn objects. While in Editor Mode, the player becomes a floating robot, or " monitor", who can spawn, move, and delete any game object on the map. In Halo 3, Forge is an in-game map editor designed for adjusting weapon, vehicle, and prop placement. As of 2019, over 6.6 million user-created maps have been created using Forge. Bungie subsequently released multiple maps designed for Forge editing in both Halo 3 and Halo: Reach. Upon Halo 3's release, Forge received critical acclaim for its ease of use and versatility. Forge was initially released alongside Halo 3, and was further expanded upon in Halo: Reach, Halo 4, Halo 2: Anniversary, Halo 5: Guardians, and Halo Infinite. Level editor designed by Bungie A monitor placing a vehicle on a user-created map in Forge.įorge is a level editor developed by Bungie and 343 Industries for the first-person shooter video game series, Halo.
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